Designing Google Doodles and delightful experiences | Search Off the Record
2024-10-17 ยท en automatic
[Music] hello and welcome to another episode of search off the record a podcast coming to you from the Google search team today we're talking about a part of the search results page we've never talked about before the Google doodle my name is John and I'm joined today by Lizzy from the search relations team today we have Jessica joining us who is the lead for Google Doodles and Delight on search hi Jessica hi Lizzy hi so nice to meet you guys hi it's so good to have you here thank you so Doodles and Delight can you tell us a little bit about what does it mean to be the lead of Google Doodles are you hand drawing them are you uploading them to the search results page what is involved there okay yeah sure so I lead up several teams that are devoted to Bringing Jo um to our users and our audience and so there are Doodles which hopefully you're familiar with but they are the uh changes to the logo that we've done since the beginning of Google and that sometimes have um interactive games or experiences behind them and sometimes just bring you to a related search page and then there are Easter eggs which are more hidden and are on specific search pages so if you do the search like do a barrel roll your whole page will spin or skew or things like that um or you'll see even sort of larger interactive um experiences come out um depending on what you search and then we also work on sort of in product Delight so some animations or some celebrations of things um that are are sort of much more um integrated uh moments does this also include some of the smaller things like the search Loop type stuff where it's like did you mean this and it navigates back it doesn't necessarily need to be like a big flashy animated thing it could be like something small totally right like if you search recursion it says did you mean recursion that one yeah so good yes do you ever have Easter eggs inside the Doodles themselves like an Inception kind of thing yes yes we do actually I think the most obvious thing is that we have a universe of beloved characters that we bring back um through several things so one of the most popular ones is weather frog um so if you use Google weather on certain platforms you'll see this little frog on the bottom and he's like wearing sunglasses and sunning if it's hot out and sunny or he's got an umbrella if it's you know raining in your area um so that was created by a dooder on our team several several years ago and and he has appeared in some of the doodle games you know uh competing for in different sports or getting a boba or whatever and then likewise in one of the Halloween games that we did there was um a cat M Momo that was inspired by one of the doodler actual cats and he has appeared in various games as well and obviously in various Halloweens afterwards Black Cat and so yeah you'll see that that a few of these characters coming back uh in different contexts they're all friends is this something that's planned or is it like happen organically it it happened organically it's just our team being funny you can see the reaction on the internet people love it we get fan art you know for these characters we joke that we want to create a line of plushies um I don't think that's a business Google we'll get into but um you know it's uh it it was done initially just for our own entertainment but it's yeah it's been a fun sort of inside joke with our deepest fans does the frog have a name like for example we we have a a spider on our search developer documentation and I forgot to name oh my gosh oh well I no I it's because the the spiders uh has an unofficial name and then official name so oh I always think of The Unofficial name but uh this is a sidekick of googlebot so googlebot is the crawler that is crawling the web to go and find uh Pages for the index uh and googlebot has a a pet spider named Crawley because crawls the web and his unofficial name like lore about Crawley is that his unofficial name is Dex short for index so weather frog is known as weather frog or froggy this is terribly creative I mean Crawley it's a yeah yeah um and Momo obviously has a name so and Momo is like an alias for the real cat or it is the real cat's name is Momo in real life this is a we're doing like trivia did you know you needed to memorize the when you came to this show no Momo is a real cat the real cat's name is Momo and belongs to a doodler it is actually if you if you really want to dig deep I think it's listed in our 2016 uh blog post about the doodle that okay I I have like required reading for after this uh recording to read up of momo and design some kind of fan art for Momo yes please do you can see the real life Momo there's a photo of the real life Momo there I feel like there's like a crossover collaboration where Crawley meets Momo in real life or in on theb yeah yeah send it send it over I'll pass it along to the artist so uh when you're developing uh a Google doodle or a game or something like this are there any like criteria or like technical things you need to keep in mind in terms of like where it goes on the search results page or is it like free range you have the entire like surface on top of the page to play with with Doodles I mean there are a few things obvious ly we do care about file size these Doodles show up on every search that every person does in that particular country um on any given day and so we don't want to slow down the actual search engine so we do care deeply about file size of those images and of these games as you on initial enter right if we make a giant game and you have't decided to engage you know I think Champion Island are Olympics game for Tokyo uh I think the total play time for that was like hours and hour so obviously that's not a file siiz concern there but you've chosen to engage with us in that sense and then I mean there are definitely technical limitations that are just like it's easier to kind of work within the certain spaces that we already have established but pretty much you know if we can make it work we can do it and you'll see that with the Easter eggs as well you know some stuff shows up in in very well-known spaces like the things that you did you mean those ones you know we can deploy that very very quickly because we know the the the tech behind that and how easy it is to change that and then as you go further a field obviously it takes a lot more uh engineering and a lot more testing to make sure we're not breaking the cor search experience and so you just use that judiciously um there's patterns that we can rely on but there's also we have free reign um depending on yeah what we want to do and how much band what we have and how quickly we want to launch so do you know what is the shortest time that you've been able to like come up with the idea and then deploy some kind of like fun experience for Doodles we've definitely done things on same day wow um yeah it like that's crazy it's a Sprint of a day it'll have been things like the I think it was like the first picture of a black hole that was released by NASA or something and uh yeah we the news artists got on it we coordinated with you know local doodle managers across the world about whether or not they were interested in launching you get the translations for the text all of that sort of stuff set up the search results um not the search results but choose the query so that can be same day and likewise the Easter eggs can be same day as well um in a matter of hours um something like the did you mean um is very very quick to determine or deploy it's a just a matter of getting the idea getting sign off from our various stakeholders that you know this is a good to go and then we just yeah go with it so it can be a matter of hours we don't do that that frequently because that would be crazy um you know we have Doodles and uh Easter eggs that are much more frequently months or if not a year in planning so for example like Olympics this year like you know that the Olympics are happening so you are prepping long time in advance this type of thing yeah yeah so for the Olympics especially I think for Olympics and Halloween where we have shown up multiple times it's definitely on the radar of our team I mean everybody knows that there will be Olympics and Halloweens going forward so you know whenever we the inspiration strikes us to start planning out that experience then we will we will start that very frequently it's in the year prior um we have for Doodles we have an annual planning process so that um we can sort of map out our allocations the moments that we're going to show up and do it holistically all at once and and so yeah that's usually where it's like oh the Olympics are coming next year what do we want to do like how big do we want to go this year on Olympics or Halloween or whatever you know do you want to just make it a simple thing because we have some other project we're really excited about or do you want to go big on it do you do like a creative design Sprint or anything like that during the planning time or is it more like hey these are sort of the holidays and then we bake in the creative time later that's closer do you mean by like the execution like you have to have the idea I guess if you know like okay we want to do something for Halloween it's happening we know like it's October 31st that's it yeah it's not a question about that but maybe the the development about that that could happen yes at various points of the year you don't necessarily need to have the idea like when you're doing the annual planning no you don't you don't um it kind of goes both ways uh sometimes we'll just earmark this is a big EV we need to do something and then we'll do the Sprint at any given point you know we'll we'll form a creative team a cross functional creative team that has you know engineering and art and all of that together um and they will you know it'll be a small pot of people like three people or whatever and they'll just come up with ideas and then um bring it back and it just happens like magically they have the idea yeah I mean we always have ideas we have more ideas than can ever execute other times we will have um like blue sky pitches okay where people on the team you know come and gather on a given day and just pitch anything and then we take the best of those and then calendarize them as we're doing annual planning to be like oh you had this great idea on this instrument that we wanted to feature like that's an interactive this is how much it'll take okay so you know we'll set aside this chunk of bandwidth for for that and you mentioned that uh some of the Doodles have a search result kind of associated with them so I think if you click on them it does a search automatically are those metrics that you would look at or is it basically like we we come up with the idea the idea is we think is good people seem to like it and that's that's all that matters or it's much more the ladder I'll be honest um we are not really looking at the search results or that volume that that generates um because it is just a giant button on a very very prominent surface and um and people have come to expect that this is you know something interesting so no we don't really um our our sort of guiding principle is is this a gift to users and you know if it is then let's do it um but we will look at things I mean it's not that we don't have any metrics and we don't look at how things perform certainly you know we will look at uh the amount of time spent with an interactive game um and just to see like okay well we expected this would take 45 seconds or we expected this would take three minutes like how much time are people spending with that like you know are people making it through the entire music video are they clicking off um and it's just good learning for us as we're developing things to make you know to make sure that we're still creating really resonant experiences and then you know we don't have like pure metrics on them but we do a thing on lunch day um that we like to call Joy scrolling which should be the opposite of Doom scrolling which is just to see how things resonate with the public um and you can see when things take off because people will be sharing them on social media and you know creating fan art or um you know just saying that like this person is you know the their most favorite or this topic is their most favorite ever and you know is there anything that uh took you back back in terms of like you didn't expect so many people to be clicking this thing or interacting with this game for so long this type of thing yeah I mean regularly every time like why are you still here no it's great I mean that's the best right when you see a piece of fan art that somebody's taken the time to like go and create a thing derived by the thing that you made is amazing or you know these websites that are devoted to these characters somebody made a website about Momo I mean there are so many things there's videos there's like 30 minute long videos out there talking about our world of characters there's amazing things out there wi page about stats there's definitely lots and lots of sites out there that are cataloging the Easter eggs um because they are purposely hard to find right and we don't publish a site that's just like here's all the Easter eggs that would take all the fun out of it you're supposed to be hunting for these things um so there is definitely Reddit threads and and and people's personal web pages and Wiki pages on the work um and so that's cool and then you'll see things like on the Delight side so for the Olympics that just happened we had a a little Delight moment after somebody or some team won a gold medal and there would be this mechanism that would show up saying you know blah blah blah gold medal and whatever and then a little button that shows up and then you could as a user click sort of throw these bouquets of flowers um this little animated bouquet of flowers and then it would you know count how many and people would just Spam the button and and it would show up and like I I think the screenshot that somebody sent was like a thousand or 10,000 book thrown by somebody um and that's just that's really impressive and there will be other Easter eggs that we've had where you know the screen will fill up with certain objects and and you'll see how quickly or how many people will like set share screenshots of them with like the fully filled up you know mobile surface or whatever it's just it's great it's really you know heartening for us to kind of see how um deeply people engage with some of those things so if I wanted to make my own game or delightful experience where should I start is this something that's even attainable for someone who is not a doodler on a doodle team so I guess for your own website or for your own website or for our website uh for my website let's see no okay uh for for ony let's say for our technical audience so for developers.google.com search um if I wanted to bring Crawley in in closer into the world or to create some kind of Easter egg would I go through like some kind of creative development process to have the idea first would I how could I go about thinking about this I think for your own website you just have to yeah you have the idea it doesn't have to be you know you as site owner I think it comes from all over the place um we have ideas come from our Engineers we have ideas come from artists we have ideas come from our leads we have ideas come from the public and I think it is just a matter of setting asside the time to do it and it is yeah it's great just to sort of have these moments of interaction these this this connection with uh the people that you are engaging with instead of I think frequently websites are sort of one directional like I put out the information people come and read it and that's it yeah yeah yeah there's a little bit more to have that sort of interactivity or to have that like you know we're not just here transactionally here's the functional part right like we joke that we're putting the fun in the functional for Google so to kind of have that like moment of if you know you know like I'm we're on the same page here like I find this funny you might find this funny in the same way that you would share some with your friends in real life um that's just kind of the attitude and just taking the time to do that sort of stuff I I would say it's probably not hard if you've got a good idea to convince your artists or Engineers or whatever to take a moment and execute on things because everybody loves receiving joy and everybody loves creating Joy if it's really resonant I think um like the most recent one that we did well actually I don't know if I want to like leak the the Easter egg nobody noticed it you know what I'm talking about so you do have a history of doing this we do but they're they're small things um I think just so that we can execute I guess we are not building like full fullon games um but for for this one yet yet it could be after this conversation yes after this conversation I am like shouting down notes wait should I say it or no sure okay so a while back or recently I don't know in the distant past uh we did a blog post uh announcing avif as a format and then we included uh the image in the Avi format and then as the alt text we hinted at that but I don't think anyone noticed that that's what that was doing maybe maybe that was it was like too too nerdy of like like Google searches is now supporting aith and then the all text was Google bot and Crawley checking to see if like they are supported supported and they're in ath the format is like extremely nerdy I I think that's almost too hard for people to recognize as an Easter egg okay is that a criteria for Easter eggs is that it like there needs to be a minimum bar of like at least one person can notice if one person notices is that enough or is it too difficult is that something Jessica that you consider like what if nobody finds it because it was too too hidden you know we've never had the instance that nobody found the stuff we actually kind of guess how long it's going to take with some of the Easter eggs and it's impressive how quickly people find things it's like oh that might take a day for somebody to notice it's like nope launched it and an hour later somebody has posted about it so it may take a while for some of these Easter eggs just spread and sometimes we will make things and they will not have their moment until months later so I think we did like a fresh prince of belir tribute or something or a friends tribute um as Easter eggs and I think it was you know it like did okay like At first right you saw a little bit of chatter like oh did you see this thing but then it'll be some moment like six months later where whoever it is has a larger Network or whatever or like the celebrity that is in there finds out and you know shares it and then it'll really take off but it sounds like a big part is like understanding the audience um I guess for for Google search like you're having like a wide variety of people that you're thinking about compared to maybe are like more technical audience for my site it's like I'm like coming up with ideas for fellow nerds like hello fellow kids is that like part of the process to like deciding that it's like a delightful thing like you need to think about your user and what yeah they would find as like something that's like oh that made me smile or that made me um I don't know like made my day kind of a thing yeah totally and we are in a lucky position working for such a large company that has you know googlers all around the world um I will it readily admit I don't even understand some of our Easter because we rely on local knowledge so much so with doodle um certainly we have uh country representatives in the countries that we show up in and they are the ones um primarily that are pitching the ideas of who really resonates With Their audience um and then likewise with Easter eggs I mean it comes from all over the place throughout Google of like hey this is really funny like you know um uh in our country like I guess in Australia there's I'm giving away Easter eggs but I guess this is an interested audience um there's this uh fictional Legend leg in Australia about a creature called the drop bear oh are you aware of this I think so tell me more though so anyway the Australia team pitched this obviously this is not coming from the US team and is I think it's the story that they tell tourists to like scare them and it's you know just funny but anyway I you're going to get emails about like no that's not what it's really about this is an indication of how like this is very local to this this market and this is you know hopefully it worked for them but yeah if you go and Google drop bearss there's a little hanging warning sign oh you should do it oh do it I want to check this out do it right now it's kind of nice that you you have these people that can help be like the think room for this thing um so that you can have this like flexibility and create these more local experiences John are you checking right now no no I'm trying to be serious we get all so obviously suggestions from the public as well and so it's just anything in the whole universe is fair game I would think even within like googler ideas like you must have a lot and need to sort of f or decide like which ones to work on yeah do you have criteria or is it sort of like a the think room kind of creative brainstorm vibe to sort of pick which one resonates with people how does that work yeah we definitely have principles that we abide by um with doodles we are um strictly non-commercial uh you know Google is well known for its ad space and boy would that be the best ad space ever to be on on the homepage but so we are strictly commercial we want to make sure that people understand this is a gift to users this is not a giant ad space and you know we avoid controversial things and we really want to focus on things that um are gift and uh Inspire and connect all of us we celebrate the best of humanity and so it's really like meeting that bar as opposed to like oh here are the things that don't work because there's so many things in life that are just joyful and inspiring that it's kind of like you never run out of ideas and then the difference is so Doodles are a push I can use that right Doodles are a push like this is a technical audience um a push like a technical term or like yeah Doodles are a push to the audience right a push uh mechanism whereas Delight is a pool mechanism in that so dud will show up on every search on the homepage uh wherever you are regardless of your intent whereas um with Easter eggs it is a pool you're not going to see them unless you go to that specific uh search you put the thing in there and so in that sense we feel like we have more Liberty to do more opinionated things or more commercially involved things because you know we are people that consume media and you know television shows or books or music or whatever and these are commercial entities and they're you know sources of great passion and love and joy um but obviously have a profit motive for somebody um but we can engage with sort of more commercial entities on those sorts of things because we know you went there specifically and you have some interest or fandom there um so it feels much more allowable and so kind of just thinking about where how some encounters something where their head is at kind of determines how how you might want to show up it's interesting because it sounds like there there's a limit of like you want to Delight them but not surprise them too much or like put something in a place where they didn't expect it and it would be a negative experience you're really thoughtful about like the level of delight is not like too much yeah yeah I mean I will counter and say we do love surprising people um and say that that's you know actually probably one of our court tenants um is that like you know the Doodles um both for bandwidth perspective but also like are a surprise when we change the logo frequently right obviously not a surprise on Halloween but a surprise in how it will show up um and you kind of want to just um give that gift that nobody was expecting and likewise with Easter eggs right like you know both from a bandwidth perspective but also um just yeah you want to surprise somebody that they when they're on an information seeking Journey with something else a little cherry on top I will say that we do love surprising people um but to your point meeting people where they're at is important right we have fireworks that show up at the end of a lot of Championship uh games for sports so like the Super Bowl or you know when you a team wins the World Series the uh colors of the team that won has fireworks and things like that that show up would we deploy that on every single game for every team of a season no because that's a little excessive right like you you kind of need to see and meet people where they're at as you would a human right well there's probably a level of like you want it to still be special or like delightful if you have fireworks every time it becomes like oh I expect it now it's like it's going to be there because it was there last time so then it's not really a surprise anymore yeah yeah and you know if you think about the example the real life example of sort of Championship Sports you wouldn't do that in real life like winning the Super Bowl is a big deal you have a parade you throw confetti you have fireworks but like winning you know game eight of your season like it's like hey did you see that game that's cool right but like it's not a fireworks moment fireworks at every game cool um so so maybe to to close out if anyone is interested in learning more about design or user experience or kind of going down this path where can they start what what would you recommend good question I think that we are not alone in creating these delightful moments for users and that it's not even you know exclusive to digital Realms you know when you go to a your local cafe and you order your coffee and they all of a sudden give you a free pastry or something like that's also a great example of how this happens in real life to you you could obviously Google uh Easter eggs that other companies have done and thinking through examples that you've encountered in your regular everyday life um through all the things that you interact with so sort of get a mental catalog of how people show up or entities show up but then to your point Lizzie thinking about your audience and what is that thing that you share in common what is that passion what is the nerdery that you share in common and how can you celebrate that and it's just a lot of times it's sort of like an inside joke um about something you know what is that annoying thing or delightful thing or whatever exciting moment um in your shared experience um and what can you do to to show up and then obviously sing with your teams about what is actually possible within your technical limitations and bandwidth limitations um and just kind of um it's a multi-step process oh I like what you said like just like bringing awareness like paying attention to when things happen in everyday life is like the first step to even just paying attention to what Delights you and what could Delight other people but anyway this podcast episode has been really interesting delightful no uh too much thank you so much for joining us you're welcome um that's it for this episode uh and thank you folks for listening as well uh next up on search off the Record we'll be continuing our chat about ux but we're going to be talking to a ux researcher about sort of the behind the scenes of uxr so stay tuned for that and goodbye bye [Music] bye we've been having fun with these podcast episodes and I hope you The Listener have found them both entertaining and insightful too feel free to drop us a note on LinkedIn or chat with us at one of the next virtual events we go to or in-person events if you have any thoughts and of course don't forget to like And subscribe so you can stay tuned for the next episode thank you and goodbye [Music]